1/2/2024 0 Comments Meta game systemKat: That’s an interesting perspective, Taylor. The PSVR2 could even push the VR market to new heights through eye tracking, haptic feedback, and adaptive triggers, despite having a design that is considered outdated for the current VR hardware market. That said, there’s a lot Sony can learn from not only the Vita’s history, but from Meta’s early successes. So given the odds against it, you’re not wrong to say PSVR2 could end up having a fate similar to the PlayStation Vita. Sony is coming in at a strong disadvantage. And given the last several years, Meta and its standalone functionality has become a dominant force in the VR gaming market in the last four years. You could argue it’s cautious optimism, given it is still an optional accessory for a still hard-to-find game console. When I heard Sony announce it was making a successor to the PSVR, I was optimistic. Not only was it a standalone headset with its own operating system that allowed me to easily access my game library, but I also had the additional option to connect my desktop to it with a USB-C cable if I wanted to play SteamVR games. When I finally purchased a Meta Quest 2, I had no reason to use my HTC Vive. Having owned an HTC Vive and a PlayStation VR, there is certainly a lot of hassle involved with both, as they are optional accessories that require other hardware to actually function. I have been big on VR even before the first PlayStation VR came out. Taylor Lyles, Associate Tech Editor: It’s interesting you bring that point up, Kat. Put another way, I think the PSVR2 might end up being the VR equivalent of the PlayStation Vita. The Meta Quest 2 cracked that code and the result is that it’s the most popular VR headset available today. Even in the early days, I feel like there was awareness that VR wouldn’t take off until inexpensive, standalone headsets with high-quality screens became available on the mass market. It’s emblematic, I think, of how much the VR market has evolved since Sony first released PlayStation VR back in 2016. It’s been used maybe once since I first bought it, and at some point it just became too much of a hassle to use a wired headset, which is why I eventually decided to spring for a Meta Quest 2. I did so in reaction to setting up my Valve Index for some rounds of Star Wars Squadrons. Kat Bailey, Senior News Editor: It’s funny that we’re having this conversation right now, Taylor, because I actually just purchased a Meta Quest 2. But can the PSVR2 succeed on its own merits? And are those comparisons even fair? Here’s what we think. It will also draw inevitable comparisons to Meta’s standalone headset. When the PSVR2 is eventually released, it will be an interesting test of whether AAA VR can draw a mainstream audience. Horizon Call of the Mountain, which is being developed by Guerilla Games and Firesprite, is an “ambitious AAA narrative adventure” that seems to be a template for what Sony is trying to achieve on the platform, though we don’t know a full extent of the library, nor even if it will be backward compatible, just yet. Sony officially unveiled the new tech at CES along with its new Sense Controllers, with Sony confirming that it will feature a high-res OLED display, a controller-tracking IR camera, and four cameras in the headset itself. First announced back in February 2021, the PSVR2 will reportedly focus on “console-quality” VR games for PS5 via hybrid games that can be played both with and without VR.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |